About

About me

I am a Technical Artist and Developer with seven+ years of experience in real-time 3D, product visualization, game engines and extended reality. When developing, my strongest focus is on automation, generative pipelines and performance optimization.

With my work, I want to implement and contribute to innovations in the fields of simulation, computer graphics and computational visualization. I have had the privilege to be a part of a wide variety of projects, closely working with teams of programmers and artists for a multitude of innovative businesses.

Currently looking for remote, hybrid or on-site roles across EU and NA in Technical Art, Creative Technology or Simulation.


You can find me on LinkedIn or write me an email here.

Previous clients and colleagues

FIELD.IO
FutureDeluxe
Mini
Oakley
Jacquemus
Nike
Adidas
BlinkInk
unit9
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